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insert into K_MONSTER( sSid, strName, sPid, sSize, iWeapon1, iWeapon2, byGroup, byActType, byType, byFamily, byRank, byTitle, iSellingGroup, sLevel, iExp, iLoyalty, sHpPoint, sMpPoint, sAtk, sAc, sHitRate, sEvadeRate, sDamage, sAttackDelay, bySpeed1, bySpeed2, sStandtime, iMagic1, iMagic2, iMagic3, byFireR, byColdR, byLightningR, byMagicR, byDiseaseR, byPoisonR, byLightR, sBulk, byAttackRange, bySearchRange, byTracingRange, iMoney, sItem, byDirectAttack, byMagicAttack) values
( 100, '地精' , 100, 100, 120150000, 0, 0, 5, 0, 1, 0, 0, 0, 6, 490, 0, 49, 120, 0, 36, 5, 5, 5, 1500, 2, 4, 5000, 0, 0, 0, 22, 22, 22, 22, 22, 22, 22, 70, 5, 10, 45, 1300, 100, 0, 0)
insert into K_MONSTER( sSid, strName, sPid, sSize, iWeapon1, iWeapon2, byGroup, byActType, byType, byFamily, byRank, byTitle, iSellingGroup, sLevel, iExp, iLoyalty, sHpPoint, sMpPoint, sAtk, sAc, sHitRate, sEvadeRate, sDamage, sAttackDelay, bySpeed1, bySpeed2, sStandtime, iMagic1, iMagic2, iMagic3, byFireR, byColdR, byLightningR, byMagicR, byDiseaseR, byPoisonR, byLightR, sBulk, byAttackRange, bySearchRange, byTracingRange, iMoney, sItem, byDirectAttack, byMagicAttack) values
( 101, '地精斥候' , 100, 90, 120150000, 0, 0, 5, 0, 1, 0, 0, 0, 8, 1020, 0, 102, 223, 0, 60, 8, 8, 8, 1500, 2, 4, 5000, 0, 0, 0, 30, 30, 30, 30, 30, 30, 30, 70, 5, 10, 45, 2500, 101, 0, 0) |