As the topic title says.
It's been out for a while, surprised it hasn't yet been posted. Anyway, inb4 random leeching turks?
CONTAINED IS FULL C++ SOURCE CODE.
IF YOU DO NOT UNDERSTAND C++, THIS IS NOT FOR YOU!
It's too old to be of great help to anything much anyway.
http://rapidshare.co...22/Knight_c.rar
/cheer
Build Information
Compiles fine, as is, under VC++6 so long as you have the DirectX 8 SDK
Note: After extracting the SDK to any folder, remember the location to the /include and /lib directories.
- Navigate to "Client Code/WarFare" and open WarFare.dsw
- Go to "Tools" tab & select "Options"
- Select the "Directories" tab
- Select "Include files" under the "Show directories for:" droplist
- Click the dotted square to add a new directory
- Find the location to the SDK /include folder
- Move the D3DX8 SDK /include folder to the top of the list
- Select "Library files" and find the /lib folder in the D3DX8 SDK
- Repeat step 6 for the /lib folder
- Open WarFarMain.cpp and add: #define DIRECTINPUT_VERSION 0x0800 to the very first line (optional: it'll select it regardless).
- Build KnightOnLine.exe.
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