| As the topic title says. 
 It's been out for a while, surprised it hasn't yet been posted. Anyway, inb4 random leeching turks?
 
 CONTAINED IS FULL C++ SOURCE CODE.
 IF YOU DO NOT UNDERSTAND C++, THIS IS NOT FOR YOU!
 
 It's too old to be of great help to anything much anyway.
 
 http://rapidshare.co...22/Knight_c.rar
 
 /cheer
 
 Build Information
 
 Compiles fine, as is, under VC++6 so long as you have the DirectX 8 SDK
 Note: After extracting the SDK to any folder, remember the location to the /include and /lib directories.
 
 
 Navigate to "Client Code/WarFare" and open WarFare.dswGo to "Tools" tab & select "Options"Select the "Directories" tabSelect "Include files" under the "Show directories for:" droplistClick the dotted square to add a new directoryFind the location to the SDK /include folderMove the D3DX8 SDK /include folder to the top of the listSelect "Library files" and find the /lib folder in the D3DX8 SDKRepeat step 6 for the /lib folderOpen WarFarMain.cpp and add: #define DIRECTINPUT_VERSION 0x0800 to the very first line (optional: it'll select it regardless).Build KnightOnLine.exe.
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