如果翻的不好或錯誤的部份 請各位前輩及CT 多發文請教 我再修正 .... 首先說明~這篇英文原創者來自 IceMan 我只是個人興趣把它翻譯一下 有錯的還請各位請教~~如果有涉及到其他前輩之前有翻過類似的 我沒有抄襲之意 先跟你們說聲抱歉~~~
389160000 Fragment of Arrogance
119301000 Sherion
159301000 Lugias
139301000 Avedon
169301000 Helenid Cross Bow
189601000 Hell Blood
189602000 Garp
189603000 Elysium
199301000 Holy Animor
EVENT 22001 事件 22001
E SELECT_MSG 16084 61000 60000 42010 60001 42020 60002 42030 60003 22040 60004 42050 60005 42060 60006 42070 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ;
END
執行 選擇 npc 16084 進行以下編碼事件…61000 60000 42010 60001….等等
Now, this is our menu for the Chaotic Generator. First things first, to link a NPC to a certain part of EVT coding, it starts with the EVENT number. In this case, 22001 is linked to 137 byType(In your K_NPC table). There is no real link as to why it's like that, I believe we found out that it was hard-coded into the ebenezer. Now lets move on to the Menu(SELECT_MSG), I'll explain what each one is. 上面這些記得論壇中有前輩翻譯過了 我就不再贅述….
16084 - The ID Number of the NPC(It doesn't need to be correct, it's just for notes.)
Id 16084 為npc代碼 但不見得是npc的正確代碼 在這只是做為一個註記
61000 - The main text you find at the top when you open a menu, this information is located in 'Quest_Talk_us.tbl'
這個61000的項次對話內容可以在Quest_Talk_us.tbl內去找到 (但每個版本不同 應該也是不同 注意一下)
60000 - The first button in the menu, this is located in 'Quest_Menu_us.tbl'
第一個按鍵存在於'Quest_Menu_us.tbl'內
42010 - This is the first event number you want to have, the menu button you just made above refers to this event.
這是第一個你想要執行的evt事件編號 在上述提過的evt事件中在這meau的事件按扭 (這條翻的不好 抱歉~~)
60001 - This is the second button on the menu, again located in 'Quest_Menu_us.tbl'
這是在meau中的第2個按扭說明 同樣是在'Quest_Menu_us.tbl'中有敘述
52020 - Again, this is the event's number and it refers to the button you made above.
再一次的evt事件編碼 一樣在上述的說明中有出現
Basically, the same thing keeps going on until you have the whole menu finished.
基本上 這些相同的事件都是一直保持著運作 直到你完成這整個項目
Now, you should have your Quest_Menu_us.tbl looking something like this now..(Note, we'll only be using the Fragment of Avarice in this guide, but I figured I'd show you how it would be done if you were to make the full thing.)
60000 Fragment of Arrogance 傲慢
60001 Fragment of Gluttony 貪食
60002 Fragment of Rage 憤怒
60003 Fragment of Sloth 懶惰
60004 Fragment of Lechery 好色
60005 Fragment of Jealousy 嫉妒
60006 Fragment of Avarice 貪婪
And your Quest_Talk_us.tbl looking like this. 在data裡的Quest_Talk_us.tbl中的敘述如以下
61000 Welcome to the Chaotic Generator, you can turn in your fragments here for a chance at getting Bifrost Items.
歡迎你 你可以放上你的水晶在這兒進行物品的交換 (大概是這意思)
61001 Sorry, you don't have the required fragment.
抱歉 你沒有任何需要的水晶
Okay, the tbls are set, now lets do the database-sided stuff. We'll need to add an exchange into the ITEM_EXCHANGE table.
Your table should look something like below : 你的表格應該看起來像下面一樣
Quote: 引用
40001 15012 Chaotic Generator Sherion 101 389160000 1 0 0 0 0 0 0 0 0 119301000 1000 111210001 2000 111110001 2000 246001001 2000 246002001 3000
40002 15012 Chaotic Generator Lugias 101 389160000 1 0 0 0 0 0 0 0 0 159301000 1000 151210001 2000 151110001 2000 206001001 2000 206002001 3000
40003 15012 Chaotic Generator Avedon 101 389160000 1 0 0 0 0 0 0 0 0 119301000 1000 111210001 2000 111110001 2000 246001001 2000 246002001 3000
40004 15012 Chaotic Generator Helenid Cross Bow 101 389160000 1 0 0 0 0 0 0 0 0 169301000 1000 168410001 2000 168310001 2000 246001001 2000 246002001 3000
40005 15012 Chaotic Generator Hell Blood 101 389160000 1 0 0 0 0 0 0 0 0 189601000 1000 181110001 2000 181010001 2000 266001001 2000 266002001 3000
40006 15012 Chaotic Generator Garp 101 389160000 1 0 0 0 0 0 0 0 0 189602000 1000 181110001 2000 181010001 2000 266001001 2000 266002001 3000
40007 15012 Chaotic Generator Elysium 101 389160000 1 0 0 0 0 0 0 0 0 189603000 1000 181110001 2000 181010001 2000 266001001 2000 266002001 3000
Now, the database is done, the TBLs are done, now we need to do the EVT part of it all.
現在 這個資料庫與tbl編寫都已完成 我們現在要來編寫有關evt文件部份
So, first we start off with the Menu. 首先 我們先開啟有關meau的部份
EVENT 22001 事件 22001
E SELECT_MSG 16084 61000 60000 42010 60001 42020 60002 42030 60003 22040 60004 42050 60005 42060 60006 42070 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ;
END
Now, 42010 is the Fragment of Avarice, so we'll only be doing that one for now.
42010事件是有關貪婪水晶的部份 我們可以運做一個下列事件
EVENT 42010 ; Fragment of Avarice
E RUN_EVENT 42011 ; The RUN_EVENT's basically make one event expand into many others, and links them together, great for checking multiple things. 執行event42011這個基本事件擴大到許多其他事件 並且連結它們一起檢查許多事件
E RUN_EVENT 42012 執行事件42012
END 結束
EVENT 42011 ; First we'll check to see if the item doesn't exist, if it doesn't, End, and display a message.
事件 42011 首先我們檢查角色身上是否存有所需物品 如果沒有 結束並顯示訊息
A HOWMUCH_ITEM 389160000 0 0 A如果沒有item 389160000 0 0(傲慢水晶) 0 0 表示沒有及未完成之意
E SAY -1 -1 61001 -1 -1 -1 -1 -1 -1 -1 執行說tbl 61001項次的對話內容
E RETURN 執行迴旋
END 結束
EVENT 42012 ; Now we'll check to see if they have a fragment, if you have atleast 1 fragment, roll the dice and run the events.
事件 42012 檢查角色如果存有1個水晶 執行水晶交換並執行事件
A HOWMUCH_ITEM 389160000 1 9999 如果有item 389160000 傲慢水晶1-9999個
E ROLL_DICE 7 ; Roll a dice 7 times(The number of items we have) 執行水晶交換七個item 事件
E RUN_EVENT 42013 執行事件 42013
E RUN_EVENT 42014 執行事件 42014
E RUN_EVENT 42015 執行事件 42015
E RUN_EVENT 42016 執行事件 42016
E RUN_EVENT 42017 同上…
E RUN_EVENT 42018
E RUN_EVENT 42019
END 結束
EVENT 42013 ; DICE FOR SHERION 事件42013 水晶(骰子) for sherion
A CHECK_DICE 1 檢查如果有水晶
E RUN_EXCHANGE 40001 執行運作交換 40001選項
END 結束
EVENT 42014 ; DICE FOR LUGIAS 以下類推…只是水晶不同執行交換項次不同而已
A CHECK_DICE 2
E RUN_EXCHANGE 40002
END
EVENT 42015 ; DICE FOR AVEDON
A CHECK_DICE 3
E RUN_EXCHANGE 40003
END
EVENT 42016 ; DICE FOR HELENOID
A CHECK_DICE 4
E RUN_EXCHANGE 40004
END
EVENT 42017 ; DICE FOR HELL BLOOD
A CHECK_DICE 5
E RUN_EXCHANGE 40005
END
EVENT 42018 ; DICE FOR GARP
A CHECK_DICE 6
E RUN_EXCHANGE 40006
END
EVENT 42019 ; DICE FOR ELYSIUM
A CHECK_DICE 7
E RUN_EXCHANGE 40007
END |