| Introduction So, you're probably asking yourself, "what is EVT Coding?" EVT coding is the coding language for any quest-related things to do with Knight Online. It has tons of potential, and I'll be explaining what all the functions/commands do and how you would use them.
 
 I'm warning you right now, this is a bit of a long read and EVT coding is very time consuming, so unless you've got time, I wouldn't bother.
 Functions/Commands
 Basic things you should know :
 
 A is used anytime you're using a IF / Check function
 
 E is used anytime you're using an event function
 
 ; is used for commenting - Example
 E RUN_EVENT 10601 ; You can write notes here..
 
 -1 is used for noting a space that isn't used, if you're not using one of the supplied spaces you'll have to put a -1.
 
 ALL of EVT Coding must be done in capital letters.
 
 
 
 
 Code:
 Event Functions
 
 
 ROB_EXAM
 GIVE_ITEM_INPUT_COUNT
 ROB_ITEM_INPUT_COUNT
 OPEN_INPUT_COUNT
 LOG_OLYMPIC_ACCOUNT
 CHECK_OLYMPIC_ACCOUNT
 MOVE_MIDDLE_STATUE
 GIVE_LOGTIME_ITEM
 CHECK_LOGTIME_ACCOUNT
 GIVE_KJWAR_ITEM
 CHECK_KJWAR_ACCOUNT
 CHECK_PCBANG_OWNER
 GIVE_PCBANG_ITEM
 CHECK_PCBANG_ITEM
 SHOW_PCBANG_ITEM
 CHANGE_MANNER
 EMIGRATION_ACCEPT
 STATE_CHANGE
 ZONE_CHANGE_PARTY
 ROB_ALLITEM_PARTY
 SEND_WEBPAGE_ADDRESS
 CHANGE_NAME
 STAT_POINT_FREE
 SKILL_POINT_FREE
 CHANGE_LOYALTY
 ZONE_CHANGE_CLAN
 ROLL_DICE
 CHANGE_POSITION
 PROMOTE_KNIGHT
 DESTROY_ITEM
 EXP_CHANGE
 LEVEL_UP
 STAT_POINT_DISTRIBUTE
 SKILL_POINT_DISTRIBUTE
 PROMOTE_USER_NOVICE
 ZONE_CHANGE
 KISS_USER
 RUN_EXCHANGE
 GIVE_PROMOTION_QUEST
 PROMOTE_USER
 SAVE_EVENT
 GIVE_PPCARD_ITEM
 RETURN
 REQUEST_PERSONAL_RANK_REWARD
 REQUEST_REWARD
 ROB_NOAH
 SAVE_COM_EVENT
 LOG_COUPON_ITEM
 GIVE_NOAH
 OPEN_EDITBOX
 ROB_ITEM
 GIVE_ITEM
 RUN_EVENT
 SELECT_MSG
 SAY
 
 Code:
 IF Functions(Functions for checking something)
 
 CHECK_BEEF_ROAST_NO_VICTORY
 CHECK_BEEF_ROAST_ELMORAD_VICTORY
 CHECK_BEEF_ROAST_KARUS_VICTORY
 CHECK_EXAM_COUNT
 CHECK_WEIGHT_INPUT_COUNT
 CHECK_EXIST_ITEM_INPUT_COUNT
 CHECK_INPUT_COUNT
 CHECK_MIDDLE_STATUE_NOCAPTURE
 CHECK_MIDDLE_STATUE_CAPTURE
 CHECK_CLAN_RANKING
 CHECK_LOYALTY_RANK
 CHECK_LOYALTY_RANK_MONTHLY
 CHECK_EMPTY_SLOT
 CHECK_STAT_TOTAL
 CHECK_SKILL_TOTAL
 CHECK_NO_CASTLE
 CHECK_CASTLE
 CHECK_MONSTER_CHALLENGE_USERCOUNT
 CHECK_MONSTER_CHALLENGE_TIME
 CHECK_MANNER
 CHECK_NO_CLAN
 CHECK_CLAN
 CHECK_DICE
 CHECK_KNIGHT
 CHECK_CLAN_GRADE
 CHECK_NO_CHIEF
 CHECK_CHIEF
 CHECK_LOYALTY
 CHECK_NOCLASS
 CHECK_ITEMCHANGE_NUM
 CHECK_EXCHANGE
 CHECK_PROMOTION_ELIGIBLE
 CHECK_EXIST_EVENT
 CHECK_NOEXIST_EVENT
 CHECK_NOEXIST_ITEM_OR
 CHECK_NOEXIST_ITEM_AND
 CHECK_EXIST_ITEM_OR
 CHECK_EXIST_ITEM_AND
 CHECK_PPCARD_TYPE
 CHECK_PPCARD_SERIAL
 CHECK_NATION
 CHECK_NOAH
 EXIST_COM_EVENT
 NOEXIST_COM_EVENT
 HOWMUCH_ITEM
 CHECK_LV
 RAND
 CHECK_EDITBOX
 CHECK_WEIGHT
 CHECK_CLASS
 CHECK_NOEXIST_ITEM
 CHECK_EXIST_ITEM
 CHECK_SKILL_POINT
 CHECK_OVER_WEIGHT
 CHECK_UNDER_WEIGHT
 
 
 Function explanations
 CHANGE_MANNER
 Used for removing or adding Manner points.
 Use: E CHANGE_MANNER 10000 ; Will give you 10,000 Manner points
 E CHANGE_MANNER -10000 ; Will remove 10,000 Manner points
 ZONE_CHANGE_PARTY
 Used to TP your whole party to another zone.
 Use: E ZONE_CHANGE_PARTY 21 350 350 ; Will tp your party to Moradon, with coordinates of 350 350. Zone ID, X, Y
 SEND_WEBPAGE_ADDRESS
 Will open a in-game browser to the link specified in 'Web_address_us.tbl'
 Use: E SEND_WEBPAGE_ADDRESS 4 ; This will open up the webpage which has the index of 4 in your Web_Address_us.tbl file, the first column is the index number.
 CHANGE_NAME
 Used for the Name Change Scroll, will change your name instantly in-game.
 Use: E CHANGE_NAME ; Simple as that, you will need a Name change stored procedure under the name of 'CHANGE_NEW_ID'
 STAT_POINT_FREE
 Will restat your character.
 Use: E STAT_POINT_FREE ;
 SKILL_POINT_FREE
 Will reskill your character.
 Use: E SKILL_POINT_FREE ;
 CHANGE_LOYALTY
 Used to Add/Remove National Points
 Use: E CHANGE_LOYALTY 500 ; Will add 500 National Points to your character.
 CHANGE_LOYALTY -500 ; Will remove 500 national points from your character.
 ZONE_CHANGE_CLAN
 Used to TP your clan to a different zone.
 Use: E ZONE_CHANGE_CLAN 21 350 350 ; Will teleport your clan to Moradon, with a X,Y coordinate of 350,350.
 Parameters : Zone ID, X, Y.
 ROLL_DICE
 Used to roll the dice, used for randomizing.
 Use: E ROLL_DICE 20 ; Will roll the dice with up to 20 possible values (1-20), Will be explained more later.
 CHANGE_POSITION
 Used for the Key Quest NPCs, changes the NPC location. Note: This ONLY works if you have the TrapNumbers set up for the NPC.
 Use: E CHANGE_POSITION ; That's all you need, then it'll TP It to the next Trap Number set in your K_NPCPOS, it cycles through that.
 PROMOTE_KNIGHT
 Used for promoting your clan, used when turning in your brain of centaur
 Use: E PROMOTE_KNIGHT
 EXP_CHANGE
 Used for giving a character experience points.
 Use: E EXP_CHANGE 500 ; Will give the character 500 XP
 LEVEL_UP
 Will level up the character.
 Use: E LEVEL_UP ;
 PROMOTE_USER_NOVICE
 Will give you your level 10 specialty.
 Use: E PROMOTE_USER_NOVICE ;
 ZONE_CHANGE
 Will teleport the character to a different zone/location.
 Use: E ZONE_CHANGE 21 350 350 ; Will teleport your character to Moradon, with coordinates of 350,350
 Parameters: Zone ID, X, Y
 KISS_USER
 The NPC will kiss you and give you a Kiss Item
 Use: E KISS_USER ;
 RUN_EXCHANGE
 Will run a item exchange (ITEM_EXCHANGE table in the database)
 Use: E RUN_EXCHANGE 36300 ; 36300 - Index number from ITEM_EXCHANGE table.
 GIVE_PROMOTION_QUEST
 Gives you the quest to get your Masters Quest
 Use: E GIVE_PROMOTION_QUEST ;
 SAVE_EVENT
 Saves the quest data into the database, lets you check whether or not the quest has been done.
 Use: E SAVE_EVENT QuestNumber 0/1/2
 Examples:
 E SAVE_EVENT 30 1 ; Will make you start Quest 30. You use Save 1 when you brief them about the quest, once they accept it, it should give them a save 1
 E SAVE_EVENT 30 2 ; Will make their quest count as finished. Once they've gathered all of the requirements for their quest, you do save 2 so they can no longer do that quest anymore
 REQUEST_PERSONAL_RANK_REWARD
 Gives you your cash reward for being one of the top NP holders
 Use: E REQUEST_PERSONAL_RANK_REWARD
 ROB_NOAH
 Takes noah from the Character.
 Use: E ROB_NOAH 15000 ; Will take 15,000 noah from the character
 GIVE_NOAH
 Gives the character Noah.
 Use: E GIVE_NOAH 15000 ; Will give your character 15,000 noah
 ROB_ITEM
 Will delete the item specified from the inventory.
 Use: E ROB_ITEM ItemIDHere ; Example : E ROB_ITEM 10100000
 GIVE_ITEM
 Will give the item specified.
 Use: E GIVE_ITEM ItemIDHere ; Example : E GIVE_ITEM 10100000 1
 RUN_EVENT
 [i]RUN_EVENT Is mainly used for linking one event into multiple ones, will be shown in detail more below.[i]
 Use: E RUN_EVENT 30601
 
 
 
 IF / Check Functions
 CHECK_EMPTY_SLOT
 Used to check if you have an empty slot in your inventory.
 Use: E CHECK_EMPTY_SLOT 0 ; Doing this will check if your inventory is full.
 CHECK_STAT_TOTAL
 Will let you check how many stat points a person has between two numbers.
 Use: A CHECK_STAT_TOTAL 300 500 ; Will check if the char has between 300 and 500 points
 CHECK_SKILL_TOTAL
 Will let you check how many stat points a person has between two numbers.
 Use: A CHECK_SKILL_TOTAL 100 110 ; Will check to see if the person has skill points between 100 and 110.
 CHECK_MANNER
 Used for checking if the user has a certain amount of manner.
 Use: A CHECK_MANNER 500 2100000000 ; Checks if you have at-least 500 Manner points.
 CHECK_DICE
 Used in conjunction with the ROLL_DICE command, you use the CHECK_DICE to tell it what to do when it lands on that certain dice number
 Use: A CHECK_DICE 1 ; If dice is 1, do this ..
 CHECK_CLAN_GRADE
 Used to check the clan's grade, can check if they're between Grade 1-3, Grade 4-5 etc.
 Use: A CHECK_CLAN_GRADE 1 3 ; Checks if the clan is between grade 1 and 3.
 CHECK_LOYALTY
 Checks if you have the right amount of loyalty between the two numbers specified
 Use: A CHECK_LOYALTY 100 1000 ; Checks if you have between 100 and 1000 Loyalty.
 CHECK_NOCLASS
 Checks to see if you're not in the specified classes
 Use: A CHECK_NOCLASS 107 207 -1 -1 -1 -1 ; Now, the -1's mean a value that's not going to be used, there are 6 possible values for this, and we only specified 2, so we put a -1 where we aren't using anything. This is basically saying, It's checking if you're not a Human or Orc Rogue that's not mastered.
 CHECK_PROMOTION_ELIGIBLE
 Checks to see if you're eligible to get your masters quest.
 Use: A CHECK_PROMOTION_ELIGIBLE ;
 CHECK_EXIST_EVENT
 You can use this to check if the quest has been ever been started, been accepted and not finished, or has been completed.
 Use:
 A CHECK_EXIST_EVENT 30 0 ; If event 30 hasn't been received/started, continue..
 A CHECK_EXIST_EVENT 30 1 ; If the event 30 has been received, but not finished, continue..
 A CHECK_EXIST_EVENT 30 2 ; Checks to see if the event 30 has been finished or not.
 
 CHECK_NATION
 Used to check a characters nation.
 Use: A CHECK_NATION 1 ; Checks to see if the character is an orc, swap the 1 out for a 2 for checking if the character is a Human.
 CHECK_NOAH
 Used to check if the character has noah between the two numbers specified
 Use: A CHECK_NOAH 25000 2100000000 ; Will check to see if you have atleast 25,000 Noahs.
 HOWMUCH_ITEM
 Used to check how much of an item you have, only works for stackable items.
 Use: A HOWMUCH_ITEM 379007000 0 20 ; Will check if you have between 0 and 20 of the Item : 379007000.
 A HOWMUCH_ITEM 379007000 21 9999 ; Will check if you have atleast 21 of the item.
 
 CHECK_LV
 Used to check if you're between the levels specified
 Use: A CHECK_LV 1 9 ; Will check if you're between level 1 through 9.
 CHECK_WEIGHT
 Used to check if you have enough room for the item you want to give.
 Use: A CHECK_WEIGHT 379007000 10 ; Will check if you have enough room for that item with a stacksize of 10.
 CHECK_CLASS
 Used to check if you're in the specified classes, can specify up to 6 classes.
 Use: A CHECK_CLASS 102 107 108 202 207 208 ; Checks if you're a Beginner Rogue, Rogue, or a Mastered rogue.
 A CHECK_CLASS 107 207 -1 -1 -1 -1 ; Checks if you are a Rogue, Orc or Karus. Since only 2 of the slots are used, we place four -1's.
 
 CHECK_NOEXIST_ITEM
 Used to check if you don't have an item.
 Use: A CHECK_NOEXIST_ITEM 205002007 1 ; Checks if you don't have the item : 205002007
 CHECK_EXIST_ITEM
 Used to check if you have an item.
 Use: A CHECK_EXIST_ITEM 205002007 1 ; Checks if you have the item : 205002007
 
 
 
 If I missed some of them above, that means I haven't taken the time to figure out what it does. I'm sure if you spend some time on it you'll be able to figure them all out, but I really couldn't care too much about the rest to bother.
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