ctgwglzc 发表于 2008-10-27 22:39:13

史上最权威的数据表解释--Table Explanations - Knight Online database server

1.        USERDATA Table

StrUserId (char 20) – This is the name of the character

Nation(tinyint) – This is the nation the character belongs to.

Race(tinyint) – This is the race of the character.

Class(smallint) – This is the class(job) of the character.

HairColor(tinyint) – This is the hair color of the character.

Rank(tinyint) – This is the rank of the character (not used yet).

Title(tinyint) – This is the title given to the character (not used yet).

Level(tinyint) – This is the level of the character.

Exp(int) – This is the experience level of the character.

Loyalty(int) – This is the loyalty level of the character (not used yet).

Face(tinyint) – This is the face of the character.

Fame(tinyint) – This is the fame level of the character (not used yet).

Hp(smallint) – This is the health point of the character.

Mp(smallint) – This is the magic point of the character.

Sp(smallint) – This is the skill point of the character. ( Not used )

Strong(tinyint) – This is the strength level of the character.
Sta(tinyint) – This is the stamina level of the character.

Dex(tinyint) – This is the dexterity level of the character.

Intel(tinyint) – This is the intelligence level of the character.

Cha(tinyint) – This used to be the charisma level of the character. Now it’s used as
            the magic level for magic using characters.

Authority(tinyint) – This is the authority of the character. It is used to diffentiate between operators(0), general users(1), and users under probation.(255 -> forbidden connection , 2 -> forbidden chatting)

Points(tinyint) – This is the bonus points you can give to your character. It is
                increased by 3 points every time you gain a level.

Gold(int) – This is the amount of gold the character possesses.

Zone(tinyint) – This is the Zone the player is currently in.

Bind(smallint) – This is the resurrection stone the player last touched.

PX(int) – This is the X-coordinate of the player.

PZ(int) – This is the Z-coordinate of the player.

PY(int) – This is the Y-coordinate of the player.

strSkill(varchar) – This contains the skill levels of the character. It is encoded for
data compression.

    strItem(varchar) – This contains the items the player currently possesses. It is also
                      encoded for data compression.




2.        ACCOUNT CHAR Table

This table contains the account ID of the user and the password. It also contains which three characters in USERDATA belong to the account ID.

3.        WAREHOUSE Table

This table contains the items and Gold the account (not character) currently possesses.

4.        LEVEL_UP Table

This table contains the experience/level-up table which determines how much experience you need to gain to gain a level.

5.        MAGIC, MAGIC_TYPE1~4 Tables

These tables contain the Magic/Skill data that characters use in the game. MAGIC is the main table and the MAGIC_TYPE tables are the magic sub tables.

6.        K_MONSTER Table

This table contains information on the monsters in the game

7.        K_MONSTER_ITEM Table

This table contains info on what items monsters give when they are killed.

8.        K_NPCPOS Table

This table contains information on coordinates of monsters on the map.

9.        HOME Table

This table contains the coordinates on where players go when they type ‘/town’ during the game.

10.        COEFFICIENT Table

This table contains numbers used for calculations on various stats of the players such as Hit Points and Armor Class.

11.        EVENT Table

This table the contains the warp points between zones.

12.        MAKE_ITEM, MAKE_ITEM_GRADECODE, MAKE_ITEM_LARECODE Table

These tables are used in making all the items found in the Knight Online universe.

13.        ZONE_INFO Table

This table contains the map file name of the maps and the initial positions when you first start the game.

hangyu001 发表于 2008-10-27 22:50:23

沙发,又是英文的

公子づ风 发表于 2008-10-28 01:01:40

他认识我 我不认识他!

忝才混混 发表于 2008-10-28 03:35:11

鸟文。 对这个 头疼。。

龙虎一天使 发表于 2008-10-28 07:02:06

给楼主的翻译文

1. USERDATA Table

StrUserId (char 20) – 名称的性质

Nation(tinyint) –国家归属的性质

Race(tinyint) – 比赛的性质。

Class(smallint) – 一流的职位(职业)的性质。

HairColor(tinyint) – 头发颜色的特征

Rank(tinyint) – 这是军衔的性质(但不使用)

Title(tinyint) – 所有权的性质(但不使用)
Level(tinyint) – 当前级的性质。

Exp(int) – 经验水平的性质

Loyalty(int) – 忠诚度水平的字符(但不使用)

Face(tinyint) – 面部的性质。
Fame(tinyint) – 名利水平的字符(但不使用)

Hp(smallint) – 生命值的性质。

Mp(smallint) – 魔法值的性质。

Sp(smallint) – 技能点的性质。 (未使用)

Strong(tinyint) – 力量度的性质。
Sta(tinyint) – 体力度的性质
Dex(tinyint) – 敏捷度的性质

Intel(tinyint) – 智力度的性质。

Cha(tinyint) – 魔力度的性质

Authority(tinyint) – 权威的特点 一般用户( 1 )255 -> “禁止连接, 2 - >”禁止聊天0 - > 管理员

Points(tinyint) – 属性点的性质

Gold(int) – 金数额拥有的性质

Zone(tinyint) – 用户所在地图的性质

Bind(smallint) – 复活点的性质

PX(int) – 横坐标

PZ(int) – Z坐标

PY(int) – Y坐标

strSkill(varchar) – 技术水平的特点(加密的)

strItem(varchar) – 项目目前所拥有的用户(编码压缩)




2. ACCOUNT CHAR Table

此表包含了帐户的用户和密码。它也包含其中3个字符的用户数据属于帐户。

3. WAREHOUSE Table

此表包含了会员帐户的目录

4. LEVEL_UP Table

每个级别的经验值

5. MAGIC, MAGIC_TYPE1~4 Tables

表包含魔法/技能的数据,字符使用的游戏。魔法是主要的表和MAGIC_TYPE表的魔力分表。

6. K_MONSTER Table

此表包含的是在游戏中的怪物信息

7. K_MONSTER_ITEM Table

此表包含的是在游戏中的怪物被杀后的信息(通俗讲就是怪物掉宝率)

8. K_NPCPOS Table

怪物在地图上的的坐标信息

9. HOME Table

此表包含在没个地图中输入/town或/村庄应该返回的地图的信息

10. COEFFICIENT Table

此表包含数字用于计算用户的各种统计资料的,如命中点和防御等。

11. EVENT Table

此表包含在地图之间区域的信息

12. MAKE_ITEM, MAKE_ITEM_GRADECODE, MAKE_ITEM_LARECODE Table

这些表用于在线玩家的发现物品的所有项目信息

13. ZONE_INFO Table

此表是用户所在地图的地图代码号

reommmm 发表于 2008-10-28 08:57:15

楼主人才 楼上更是人才

龙虎一天使 发表于 2008-10-28 10:10:54

原帖由 reommmm 于 2008-10-28 08:57 发表 http://www.kofans.cn/bbs/static/image/common/back.gif
楼主人才 楼上更是人才



谢谢 搂主比较懒   我都想我是否能得点贡献呢~~哈哈

龙王 发表于 2008-10-28 10:14:58

呵呵,这个论坛中的人才就是比较多啊,相信骑士在不久的将来一定会更好!

30082400 发表于 2008-10-29 10:20:55

5楼的太谢谢了,要不就他看懂我,我看不懂他

longyu2 发表于 2008-11-1 16:36:36

一看中文的就知道 拿工具翻译的, 应该结合骑士实际情况翻译.
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