求完整的数据库公告表,谢谢
求完整的数据库公告表,谢谢 數據庫公告表是什麼東西???? {:2_230:} 我也是没看到过~~有这个估计是 是服务器公告 1299本来都英文 改中文把 恩对!就是数据库中的 服务器公告表··谁有翻译完美地?贡献下? 論壇上應該都有找一下前幾頁的資料都會有吧 这是我目前使用的,应该有一两个可能搞错,不过是综合几个库选出来的insert SERVER_RESOURCE(nResourceID,strName,strResource) values(107,'IDP_ELMORAD_VICTORY','艾莫尔取胜。击败敌人数:%d人,被击败的我军数:%d人。')insert SERVER_RESOURCE(nResourceID,strName,strResource) values(156,'IDS_SNOWBATTLE_OPEN','雪战已经开始')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(157,'IDS_SNOWBATTLE_CLOSE','雪战已经结束')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(208,'IDS_KING_IMPEACHMENT_ELECTION_TIME','选举中弹劾了一个国王')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(209,'IDS_KING_REIGN_TIME','已经产生了一个新的国王')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(210,'IDS_KING_KARUS_PRIZE_EVENT_MESSAGE','卡鲁斯国王发放%d骑士币给%s作为奖励')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(211,'IDS_KING_KARUS_FUGITIVE_EVENT_MESSAGE_1','卡鲁斯国王发放%d骑士币给%s作为奖励')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(212,'IDS_KING_FUGITIVE_EVENT_MESSAGE_2','%s击杀%s获取%d骑士币奖励')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(213,'IDS_KING_ELMO_PRIZE_EVENT_MESSAGE','艾莫尔国王发放%d骑士币给%s作为奖励')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(214,'IDS_KING_ELMO_FUGITIVE_EVENT_MESSAGE_1','艾莫尔国王发了%d骑士币给%s作为奖励。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(215,'IDS_KING_KARUS_WEATHER_FINE_EVENT','卡鲁斯国王召唤了晴天')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(216,'IDS_KING_KARUS_WEATHER_RAIN_EVENT','卡鲁斯国王召唤了雨')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(217,'IDS_KING_KARUS_WEATHER_SNOW_EVENT','卡鲁斯国王召唤了雪')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(218,'IDS_KING_ELMO_WEATHER_FINE_EVENT','艾莫尔国王召唤了晴天')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(219,'IDS_KING_ELMO_WEATHER_RAIN_EVENT','艾莫尔国王召唤了雨')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(220,'IDS_KING_ELMO_WEATHER_SNOW_EVENT','艾莫尔国王召唤了雪')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(221,'IDS_KING_KARUS_NOAH_BONUS_EVENT','卡鲁斯国王提高了掉率 %d %')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(222,'IDS_KING_KARUS_EXP_BONUS_EVENT','卡鲁斯国王提高了经验%d %')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(223,'IDS_KING_ELMO_NOAH_BONUS_EVENT','艾莫尔国王提高了掉率%d %')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(224,'IDS_KING_ELMO_EXP_BONUS_EVENT','艾莫尔国王提高了经验%d %')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(225,'IDS_KING_RECOMMEND_REQUEST_MESSAGE','玩家%s可以提名一个国王,请提名一个国王。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(226,'IDS_KING_CANDIDACY_RECOMMEND_MESSAGE','%s已经提名%s为国王')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(227,'IDS_KING_PERIOD_OF_RECOMMEND_MESSAGE','现在是提名国王的时间,有权利的玩家可以提名一个国王')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(228,'IDS_KING_PERIOD_OF_ELECTION_MESSAGE','现在是选举国王的时间,没有投票的玩家可以参加投票')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(229,'IDS_KING_ELECTION_RESULT_MESSAGE','%s获得%d%的选票成为国王')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(230,'IDS_KING_EXP_BONUS_EVENT_STOP','双倍经验活动结束')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(231,'IDS_KING_ITEMDROP_BONUS_EVENT_STOP','双倍掉率活动结束')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(232,'IDS_KING_IMPEACHMENT_REQUEST_MESSAGE',NULL)
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(233,'IDS_KING_IMPEACHMENT_PASS_MESSAGE',NULL)
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(234,'IDS_KING_IMPEACHMENT_REJECT_MESSAGE',NULL)
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(235,'IDS_KING_IMPEACHMENT_ELECTION_MESSAGE',NULL)
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(236,'IDS_KING_IMPEACHMENT_ELECTION_YES_RESULT_MESSAGE',NULL)
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(237,'IDS_KING_IMPEACHMENT_ELECTION_NO_RESULT_MESSAGE',NULL)
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(238,'IDS_BEEF_ROAST_START',NULL)
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(239,'IDS_BEEF_ROAST_VICTORY_KARUS',NULL)
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(240,'IDS_BEEF_ROAST_VICTORY_ELMORAD',NULL)
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(241,'IDS_BEEF_ROAST_FINISH',NULL)
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(242,'IDS_BEEF_ROAST_DRAW',NULL)
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(159,'IDS_BATTLEZONE_STATUS','被杀死的卡鲁斯人数:%d人,被杀死的艾莫尔人数:%d人。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(160,'IDS_BANISH_LOSER','在卢那峡谷战败的玩家会强制被召回本国。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(161,'IDS_INFILTRATION','胜利的一方可向战败的国家侵略。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(162,'IDS_UNDER_ATTACK_KARUS','卡鲁斯正在被侵略。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(163,'IDS_UNDER_ATTACK_ELMORAD','艾莫尔正在被侵略。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(164,'IDS_INSERT_KNIGHTS_ALLIANCE','骑士%s进入了联盟。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(165,'IDS_REMOVE_KNIGHTS_ALLIANCE','骑士团%s离开联盟。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(166,'IDS_PUNISH_KNIGHTS_ALLIANCE','与骑士团%s的联盟解散')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(167,'IDS_PERSONAL_GAME_VICTORY','%s获胜')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(158,'IDS_SNOWBATTLE_BANISH_USER','在雪战场附近的玩家强制传送到本国。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(175,'IDS_CHALLENGER_REQUEST_END_NOTICE','攻城战申请已结束。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(176,'IDS_SIEGE_WAR_GUIDON_TIME_NOTICE','建立基地时间还有%d分钟,如果你还没有建立基地,请尽快建立基地。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(178,'IDS_NPC_GUIDON_DESTORY','%s骑士团的基地被破坏。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(179,'IDS_NPC_DESTORY_ARTIFACT','中央防御石已被破坏。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(180,'IDS_NPC_DESTORY_ARTIFACT_S1','守卫防御石已被破坏。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(181,'IDS_NPC_DESTORY_ARTIFACT_S2','护塔防御石已被破坏。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(182,'IDS_NPC_DESTORY_ARTIFACT_S3','防御力防御石已被破坏。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(184,'IDS_NPC_DESTORY_ARTIFACT_S4','防护网防御石已被破坏。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(185,'IDS_GUARD_TOWER_DEATH_ANNOUNCEMENT','*** %s 被 %s 杀害了 ***')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(188,'IDS_PRE_BATTLE_ANNOUNCEMENT','战争还剩5分钟。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(186,'IDS_SIEGE_WAR_VICTORY','%s 军团获得了胜利。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(187,'IDS_MONEY_REPAY_EVENT',NULL)
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(189,'IDS_INFILTRATION_CONQUER','%s被占领。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(190,'IDS_INFILTRATION_RECAPTURE','夺回了 %s 。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(191,'IDS_INFILTRATION_REWARD_KARUS','卡鲁斯勇士们将得到%s的祝福。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(192,'IDS_INFILTRATION_REWARD_ELMORAD','艾莫尔勇士们将得到%s的祝福。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(193,'IDS_SERVER_AUTO_DOWN','该服务器将停机后,和%d分钟')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(194,'IDS_NPC_DESTORY_ARTIFACT_CLAN','%s 种族破坏了中央结界石。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(195,'IDS_ASSAULT_EVENT_START','我们正被怪物袭击。请从怪物的手中挽救世界。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(196,'IDS_ASSAULT_EVENT_END','怪物们被击退了,世界得救了。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(197,'IDS_EXP_REPAY_EVENT','经验卷轴开始使用,你将得到额外%d比例经验')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(198,'IDS_MONSTER_CHALLENGE_ANNOUNCEMENT','为 %d~%d级别开放的遗失之地即将开始。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(199,'IDS_MONSTER_CHALLENGE_OPEN','通往遗失之地的大门已开放。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(200,'IDS_MONSTER_CHALLENGE_START','怪物出现了。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(201,'IDS_MONSTER_CHALLENGE_VICTORY','你已经清除完所有的怪物,你将得到宝箱。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(202,'IDS_MONSTER_CHALLENGE_CLOSE','遗失之地已关闭,在遗失之地的玩家将被传送出去。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(203,'IDS_MID_LEVEL_BATTLEZONE_OPEN','暗黑卢那城门已开放,战争开始了。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(204,'IDS_KING_RECOMMEND_TIME','请提名国王。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(205,'IDS_KING_RECOMMEND_FINISH_TIME','提名时间已结束。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(206,'IDS_KING_ELECTION_TIME','现在是选举国王时间。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(207,'IDS_KING_IMPEACHMENT_REQUEST_TIME','弹劾国王请求被受理。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(103,'IDP_SOCKETS_INIT_FAILED','视窗端口初始化失败。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(105,'IDP_BATTLEZONE_OPEN','卢那城门已开放。战争开始了。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(106,'IDP_KARUS_VICTORY','卡鲁斯取胜。击败敌人数:%d人,被击败的我军数:%d人。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(108,'IDP_KARUS_BANISH','末日战场中的艾墨尔勇士被强制返国!')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(109,'IDP_ELMORAD_BANISH','末日战场中的卡鲁斯勇士被强制返国!')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(110,'IDP_KNIGHT_NAME_REPEAT','该名称已经存在。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(111,'IDP_KNIGHT_ALREADY_REGISTERED','你已有骑士团。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(113,'IDP_KNIGHT_INSUFFICIENT_LOYALTY','你至少需要800国家点才能创建军团。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(114,'IDP_KNIGHT_INSUFFICIENT_SKILL','你至少需要10领导点和5管理点才能创建军团。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(115,'IDP_KNIGHT_INSUFFICIENT_CHARISMA','你至少需要120攻城武器点才能创建军团。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(116,'IDP_KNIGHT_INSUFFICIENT_GOLD','你至少需要1000000金币才能创建军团。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(117,'IDP_KNIGHT_CREATE_FAIL','你不能创建骑士团。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(118,'IDP_KNIGHT_NOT_AVAILABLE','此骑士团不存在。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(119,'IDP_KNIGHT_LEADER_ONLY','只有骑士团团长才能进行此操作。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(120,'IDP_KNIGHT_MINIMUM_SUBLEADER','这只是授权的职级高于副骑士团长。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(121,'IDP_KNIGHT_NOT_REGISTERED',NULL)
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(122,'IDP_KNIGHT_DB_FAIL',NULL)
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(123,'IDP_WRONG_ID','此ID不存在')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(124,'IDP_SOURCE_UNABLE',NULL)
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(125,'IDP_MINIMUM_OFFICER','更高阶的军衔才有此权限')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(126,'IDP_ANNOUNCEMENT','##### 骑士公告:%s #####')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(130,'IDS_ELMORAD_LOSER','艾莫尔战败!杀伤敌军数:%d人、我军牺牲数:%d人。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(131,'IDS_KARUS_LOSER','卡鲁斯战败!杀伤敌军数:%d人、我军牺牲数:%d人。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(132,'IDS_BANISH_USER','卢那峡谷附近的玩家与在战场的玩家强制传送回本国区域。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(133,'IDS_BATTLE_CLOSE','卢那峡谷已关闭。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(134,'IDS_KILL_GATEKEEPER','恭喜![%s][%s]刺杀了敌国的守备队长。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(135,'IDS_KILL_CAPTAIN','恭喜![%s][%s]刺杀了敌国的守备队长。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(136,'IDS_KILL_KARUS_GUARD1','[%s][%s]刺杀了艾莫尔国第一守备队长。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(137,'IDS_KILL_KARUS_GUARD2','[%s][%s]刺杀了艾莫尔国第二守备队长。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(138,'IDS_KILL_ELMO_GUARD1','[%s][%s]刺杀了卡鲁斯国第一守备队长。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(139,'IDS_KILL_ELMO_GUARD2','[%s][%s]刺杀了卡鲁斯国第二守备队长。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(140,'IDS_KARUS_CAPTAIN','卡鲁斯国总司令为%s, %s, %s, %s, %s。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(141,'IDS_ELMO_CAPTAIN','艾莫尔国总司令为%s, %s, %s, %s, %s。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(142,'IDS_KARUS_CAPTAIN_DEPRIVE','卡鲁斯国总司令[%s][%s]阵亡。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(143,'IDS_ELMO_CAPTAIN_DEPRIVE','艾莫尔国总司令[%s][%s]阵亡。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(144,'IDS_COUPON_NOTEPAD_ID','3572-8471-3720-2495')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(145,'IDS_COUPON_POSTIT_ID','7352-6539-3720-2495')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(146,'IDS_KNIGHTS_JOIN','#### %s成功加入您的骑士团 ####')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(147,'IDS_KNIGHTS_WITHDRAW','#### %s脱离了您的骑士团 ####')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(148,'IDS_KNIGHTS_REMOVE','#### %s被驱逐出了您的骑士团 ####')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(149,'IDS_KNIGHTS_CHIEF','#### %s恭喜您成功创立骑士团 ####')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(150,'IDS_KNIGHTS_VICECHIEF','#### %s被任命为您的骑士团副团长 ####')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(151,'IDS_KNIGHTS_DESTROY','#### %s 已经解散这个骑士团 ####')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(152,'IDS_CLAN_DESTORY','#### %s 已经解散这个骑士团 ####')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(153,'IDS_CLANGAME_VICTORY','%s 骑士团取得胜利。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(154,'IDS_CLANGAME_JOIN','*** %s(Lv %d)进入了竞技场大厅 ***')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(155,'IDS_CLANGAME_EXIT','*** %s(Lv %d)离开了竞技场大厅***')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(112,'IDP_KNIGHT_INSUFFICIENT_LEVEL','你需要20级以上才能创建骑士团')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(168,'IDS_DEATH_ANNOUNCEMENT','*** %s 战胜了 %s ***')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(177,'IDS_SIEGE_WAR_TIME_NOTICE','战争即将%d后会开始。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(169,'IDS_SIEGE_WAR_READY_TIME','攻城战即将开始,请攻城的军团进入攻城地区。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(170,'IDS_SIEGE_WAR_BASE_TIME','现在是建立基地时间,请建立你的基地。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(171,'IDS_SIEGE_WAR_START','攻城战开始了。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(172,'IDS_SIEGE_WAR_END','攻城战结束了。')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(173,'IDS_SIEGE_WAR_READY_TIME_NOTICE','离攻城战开始还有%d时间')
insert SERVER_RESOURCE(nResourceID,strName,strResource) values(174,'IDS_CHALLENGER_REQUEST_START_NOTICE','现在开始接受攻城申请,墨拉登位置:351,400') 谢谢你 啦 ! 喔原來是這個哈哈 非常感谢~~~
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